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Marvel Rivals: Timestream Adventure – Let The Entanglement Begin

The folks over at Marvel Multiverse RPG were kind enough to provide Nerd Initiative with an advanced copy of their newest adventure, Marvel Rivals: Timestream Adventure. Join me, and let’s jump right in and take a look at what’s coming soon to Marvel Multiverse RPG.

Overview

Marvel Rivals: Timestream Adventure is a new one-shot adventure for Marvel Multiverse RPG crafted by the writing team of Paul Allor and Marty Forebeck. Marty has partnered with his father, Matt Forbeck, on many of the Marvel Multiverse expansions, and Paul Allor is currently writing the Marvel Rivals Comic series for Marvel Comics, some of which are exclusive to Marvel Unlimited and some of which can be picked up at your friendly local comic shop.

The one-shot opens with a ten-page comic written by Allor and beautifully illustrated by Ig Guara. The adventure itself serves as a prologue for the wildly popular Marvel Rivals video game. Forbeck and Allor worked together to craft the adventure, with Brian Patterson serving as cartographer.

https://www.gofundme.com/f/help-paul-allor-afford-lifesaving-insulin-and-meds

The Comic

As mentioned, the adventure opens with a comic from the creative team of Paul Allor and Ig Guara. The comic features some fan favorite characters from Marvel Rivals as the creative team provides readers with some background on how characters from various multiverses came together.

If you’ve enjoyed the work that Paul Allor has put into the various Marvel Rivals comics they’ve published, you’ll enjoy this treat of a comic as well. Allor really makes the comic feel like a well-thought-out contribution to the story and the adventure rather than just something that was added in to say “hey, this adventure has a comic”. The characters feel equal parts their traditional Marvel selves and their Marvel Rivals counterparts.

The Adventure

Marvel Rivals: Timestream Adventure Cover by Rickie Yagawa. Image from Marvel Entertainment

As narrators move past the comic, they head into a carefully crafted adventure with Marty Forebeck joining Paul Allor in crafting the tale. The adventure is set in the sprawling facility of the Collector. Players who are fans of Marvel in general are likely familiar with the Collector from his appearances in Guardians of the Galaxy and Infinity War.

Heroes start having been recently escaped (if they choose to play as a character found in the prologue comic) or being sprung from their cell (if they chose to play as another character.

The adventure comes with 14 prebuilt character sheets inspired by their Marvel Rivals counterparts, including fan favorites such as Jeff the Shark and Squirrel Girl. In addition to prebuilt characters, the adventure features seven chapters that the narrator (Marvel Multiverse version of a game master or dungeon master) can guide players through.

What’s Included

In addition to the earlier-mentioned chapters, prebuilt characters, and comic, Marvel Rivals: Timestream Adventure comes with some other neat features. The first feature found in the book is the “Marvel Lore” section. The Lore section allows fans looking for a fun introduction to Marvel Multiverse RPG without jumping straight into purchasing the Starter Set to get their feet wet, even if they aren’t familiar with Marvel Rivals. The section outlines what Marvel Rivals is, what has happened up to this point, how the time entanglement happened, and some of the chronoverse characters that may need to know, like Tokyo 2099.

On top of the lore, Allor and Forbeck include potential team-ups for players and the Narrator throughout the lore section, highlighting teams like The Spider-Verse and Marvel Knights teams. These teams can come in handy if a player comes into the game who wants to play a specific character not featured in the Marvel Rivals video game yet or would rather play the Marvel 616 universe version of that character.

In my opinion, the most unique inclusion in this one-shot is the game modes based on the Marvel Rivals game styles. Inspired by Convoy, Convergence, and Domination modes in Marvel Rivals, these modes serve as an add-on to the main adventure, allowing a player versus player component or even a player versus narrator battle that allows for a more player-to-player competition dynamic than traditional RPGs.

To help narrators run the adventure, the one-shot includes three maps (two area-specific maps and a battle map), with the battle map able to function for the aforementioned Marvel Rivals-inspired battles.

Bringing the Timestream Together

Ultimately, this promises to be a really exciting one-shot addition to the Marvel Multiverse RPG game. Allor and Forebeck have built an adventure that appeals to a lot of different segments of Marvel fans. If you love the Marvel Rivals video game, this adventure is for you. Fan of Marvel Comics? You’ll enjoy this adventure and get another comic to add to your game. Picking it up to add to your growing Marvel Multiverse RPG collection? You’ll get some good maps and a really well-written adventure.

Overall, I really loved reading through this one-shot. I can’t wait to get in on the table with my normal Marvel Multiverse RPG group and play through it.

Marvel Rivals: Timestream Adventure is available on March 17th, 2026 online or at your friendly local game store.

Stick with Nerd Initiative for more coverage of upcoming Marvel Multiverse RPG releases including the new Secret Wars Expansion.

5 responses to “Marvel Rivals: Timestream Adventure – Let The Entanglement Begin”

  1. Copy Avatar
    Copy

    Can’t wait to play! Need to get my Jeff the land shark mini back out on the table 😁🦈

  2. MorganWolf Avatar
    MorganWolf

    Excellent, can’t wait for recorded [Actual Play} new Online Narrator Marvel Multiverse showdown coming soon, and this one is built for players who live for wild combos, unpredictable rivalries, and comic‑panel chaos.

    1. ShawnFoles Avatar
      ShawnFoles

      This one really is going to be a treat. The absolute player versus player or player versus narrator chaos that can come from the Marvel Rivals style rules addendum is going to be so fun to get on a table.

  3. Fuzzy Avatar

    Can’t wait to run my players through it as well!

    1. ShawnFoles Avatar
      ShawnFoles

      Hey Fuzzy! Thanks for taking the time to read! I always point folks to your site as a resource for starting the game.

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Black Cat #7 – Nothing Worse Than Humiliation

Felicia Hardy tried to change her stripes. For once, she tried to be a hero instead of a thief. It made her the laughing stock of the internet. Now the new Venom, Mary Jane Watson, has to seek out Black Cat before she herself becomes an internet meme. When you realize there’s nothing worse than humiliation, you seek out someone else who also understands it.

Need to catch up on Black Cat? Check out my review of Black Cat #6

Creative Team

Writer: G. Willow Wilson
Artist: Gleb Melnikov
Color Artist: Brian Reber
Letterer: VC’s Joe Caramagna
Cover Artist: Adam Hughes

Writing

I really enjoy what G. Willow Wilson is doing with Felicia Hardy. Felicia Hardy as a character has always felt like she’s more than just one of the best thieves in the world, but Wilson really just adds so much depth to her. The narrative thoughts of Felicia really let the reader see inside her head and see the complexity that is Black Cat.

I’ve said this a little bit with Black Cat #6, but I enjoy Wilson’s narrative decision to have Felicia try and be “good” for once, backfire spectacularly. The decision creates a situation where readers truly understand that sometimes even the best of intentions can backfire and that failure is amplified if its someone normally on the wrong side of the law trying to do something new and different with their life.

My favorite thing in this series has been the quotability, and that doesn’t change in issue #7. I found myself rereading panels. Not because the panels were hard to follow, Caramagna made sure of that (more on that below), but because Wilson hits readers with some surprisingly deep thoughts throughout these issues, many of them coming from Felicia, which serve to continue to grow her into a more complex character.

Art

Black Cat #7 Ivan Talevera Variant Cover. Image From Marvel Comics

Shoutout to Gleb Melnikov and Brian Reber for making Jeff plushies canon within the Marvel 616 universe. Not only was that a fun way to open this issue, but the artist’s bright colors and friendly use of the Jeff plushy highlight the fun and still perhaps even innocent side of someone who has been through a lot like Black Cat has.

Much of this issue is set within the confines of the city, and Melnikov and Reber do a great job at something that I think can be critical in comic books, which is making the city feel like a character. Wilson’s words already have Felicia feeling introspective, and the art team has the city feel like this looming giant hanging over her like a shadow in these panels.

By the time MJ asks Felicia for help, the art lets you know that Felicia is going to say yes, because she knows exactly what it feels like to beat down and run down. Letterer Joe Caramagna does a great job choosing to bold some words for emphasis and choosing how to move the flow of the comic. It is not only the brilliant writing of Wilson that creates impactful and quotable moments but the lettering and positioning done by Joe Caramagna.

Final Thoughts

Black Cat, as a character, has really come alive for Marvel thanks to having back-to-back writers on her solo run who really grow the character. If MacKay is the one who showed us Black Cat has main character energy, G. Willow Wilson has shown us that Felicia Hardy can be just as complex and interesting a character as anyone else in Marvel Comics. Black Cat’s growth as an interesting character with real relatable feelings is a credit to the marvelous work that G. Willow Wilson and the other members of this creative team have done on this Black Cat run.

Overall Grade: 10/10

Until next time, may your pulls be magical and your multiverse remain stable

Find more of my reviews and writings HERE!

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Radiance is Black & White – “Radiant Black and White” Joint Review

Source: Image Comics

Writer: Kyle Higgins

Artist: Marcelo Costa

Letterer: Becca Carey

Production Artist: Wesley Griffith

Editor & Designer: Michael Busuttil

Covers: David Finch & Jimmy Reyes

Out of This World Writing

Travis: Kyle Higgins is a very good storyteller! The writing for this first issue does such a good job at giving you background on our feature character for this story. Throughout the story he uses so much pathos, making you feel for the character. Higgins’ writing for this first issue is so dynamically powerful, causing you to want more.

Eda: I completely agree with Travis here! This was my first time ever reading “Radiant Black” and from the first page, I was hooked. Kyle Higgins lures you in with this unique superhero origin story and keeps you trapped there, wanting more and more as the action and emotion ramp up. The story feels relatable yet oddly otherworldly in a way that feels fresh.

Artistic Integrity

Travis: The artwork by Marcelo Costa is so crisp and clean. This adds such a defined look to the art, especially when there is no color being used. I love to read simple black and white comics, mainly because you can use your imagination to fill in those blanks left behind. The line work and attention to detail make this so appealing to the eyes. Even without the use of color, Marcelo can show raw emotion from the character’s faces.

Source: Image Comics

Eda: Marcelo doesn’t just do a great job at showing the raw emotion, but the action as well. The usage of the line work along with the black and white color scheme in certain panels makes you feel like you’re being sucked into a black hole.

Final Thoughts

Travis: Radiant Black and White #1 is a good read, and catchy on the eyes. Kyle Higgins has a background of working on Power Rangers, and you get a feel of that in this issue. The plot for the story is proving to be an amazing arc. Don’t brush this story off simply because it is in black and white, explore it and let your imagination run free. With how this first issue ends, I am excited to get my hands on issue two! Rating: 9/10

Eda: As a first time “Radiant Black” reader that’s heard nothing but great things, this has surpassed my expectations. Right out of the gate, I’m sold and left wanting more. Not just of Radiant Black’s story, but this universe in general. Such a great read from start to finish. Rating: 10/10

Overall Grade – 9.5/10

Comments

Have you read “Radiant Black”? Do you plan on picking up this new version? Let us know in the comments below!

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SUPERGIRL #10 – Love Bites

Creative Team – Sophie Campbell, Joe Quinones, Dave Sharpe

Published by DC Comics

Catch up with Supergirl #9 here!

The Story

This comic is reviewed by both Megan from the Vigilante Vibes Podcast and Matt from the Hops “Geek” News podcast!

Matt – Love is such a beautiful and often fickle beast as Kara comes to find out in this lesson in romantics issue! She has become smitten with perhaps the world’s most bland guy to ever hit a park bench. However, I have seen Harold and Maude, so I may be a close second in this. Anyways, Lena and the rest of Kara’s friends have her back every step of the way, which is something truly beautiful and even stronger than the affection of a tattooed poster board. Sophie is really continuing to hammer home life lessons and bring about so much fun and intrigue with each issue of this series. Every issue has me ready for the next!

Supergirl #10. Credit DC Comics. Cover by Sophie Campbell

Megan – In Supergirl #10, we see Kara fall hopelessly in love with the tattooed man of her dreams. Kara usually has a good head on her shoulders, so her falling head over heels is so out of character, and her friends see it. It started with Luna and Lena going to Kara’s house with a peace offering in hopes to put all their fighting behind them, but to their surprise, Kara wasn’t there. She was actually on a date, so of course, being the best friends that they are, the decide to go spy on her date. Once they’re there, completely hidden by Lena’s silence field, they see that Kara’s aura is strange. Maybe there’s more than meets the eye to this date Kara’s found herself on.

Sophie Campbell continues to bring stories of Supergirl that makes you love the character even more with each read. Supergirl #10 shows plenty of sides of Kara that are relatable and true to the character, such as her embarrassment for being under a spell or her truthfulness with Lena about whether or not she can forgive her. This comic run gets better and better, all thanks to Campbell.

The Art

Matt – The artwork in this issue is bright and wonderful and incredibly well done. When the being reveals itself, the pink crystals protruding from her head are symmetrical, and the line work is steady-handed, which stands out to me as it is not something I could ever do. The design itself is intriguing because the villain is fresh, and every panel feels like a breath of fresh air, from Kara’s suits to the team having a fun new gadget to display. The art team should be talked about more because what they continue to do is astounding every step of the way.

Megan – The artwork of Supergirl has been consistent in high quality, and the tenth issue is no exception to that. Each panel is dripping in details and fantastic contrasting colors that give even more of an exciting energy to the comic. These combined give us a very fun battle between Kara and the antagonist that turns out to be a colorful roller coaster ride that you don’t want to get off of. Along with the fantastic artwork of Joe Quinones is Dave Sharpe, who handles the lettering. Sharpe is able to nail down the different tones through the dialogue, making you feel every bit of emotion of the characters. Together, the artists knocked it out of the park, ocne again.

Final Thoughts

Matt -9.5/10. Supergirl #10 takes us back to our younger years of becoming smitten over someone we probably shouldn’t have. Thankfully, there are no mix CDs made; there is a lot of action, and even internal struggle as Kara isn’t yet ready to forgive Lena. The ending sets us up with a big cliffhanger, and I need the next issue ASAP!

Megan – 9/10. Sophie Campbell does another fantastic job with Kara’s story and has me anxiously waiting for the next issue to drop!

Overall Grade -9.25/10

Let us know what you thought of Supergirl #10!

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Wade Wilson: Deadpool #1 – Pain In The Heartland

The Heartlanders have what someone else wants, and it’s up to the Merc with a Mouth, Deadpool to get it in Wade Wilson: Deadpool #1 from Marvel Comics. The Heartlanders’ territory that infamous mob boss Hammerhead wants to get his hands on. Wade Wilson, the glutton for punishment, is the perfect person to deliver it to him. Full of that signature Deadpool humor, the regeneratin’ degenerate is back and he’s ready for more pain.

Creative Team

Writer: Benjamin Percy
Artist: Geoff Shaw
Color Artist: Alex Sinclair
Letterer: VC’s Joe Sabino
Cover Artists: Geoff Shaw and Alex Sinclair

Writing

Megan: I didn’t know what to expect from another Deadpool comic when I first started in on Wade Wilson: Deadpool #1, but I’m so glad I gave it a try. In this story, Wade isn’t his usually happy-go-lucky self, but someone who’s hurting and trying to numb the pain. He’s begging villains to hurt him, wanting to feel every bit of pain he can. Deadpool is usually unhinged, but this is in a way we haven’t seen him before.

In Wade Wilson: Deadpool #1, Wade is taking whatever mercenary jobs he can, and back with living with Blind Al. All of this seems like the usual Deadpool, but there’s something very wrong with him. Something he’s running from, trying to numb the pain that came from it. We don’t find out what it is in this issue, so I’m very interested to see when we do. Along with the mercenary jobs, we see the classic humor from Deadpool and very well timed quips. Benjamin Percy gives you that classic Deadpool energy with some hidden trauma and a new path in life that could end him up anywhere.

Shawn: I’ve read a pretty good bit of stuff from Benjamin Percy, but I don’t know that Percy has had as many chances at good, solid humor as he does right out of the gate with Wade Wilson: Deadpool. The steak out joke literally brought tears to my eyes. Percy utilizes Deadpool having his full healing factor back to as much of an advantage as possible. I really enjoyed the story within the story aspect to open the story. The jokes are really top notch with some of them being down right cheesy to fit into the Deadpool character.

Wade Wilson:Deadpool #1 David Nakayama “Red Block” Variant Cover. Image from Marvel Comics

I really enjoyed the creative decision to bring Hammerhead in for the first issue. It’s nice to see Hammerhead pop up in Deadpool. I also really love Percy’s decision to use Blind Al to break up the humor and add a little bit of levity into the character of Deadpool

Art

Megan: The artists of Wade Wilson: Deadpool #1 brought all the heat and more! Each page is beautifully detailed thanks to Geoff Shaw. Alex Sinclair gives each page a starking vibrancy with Deadpool’s red suit usually being the focal point, which practically makes him pop off the page. Joe Sabino puts a lot of emotion into the lettering, making you feel the looming dread that Deadpool is trying to escape. Together, the artists really made this an extremely strong start for this run.

Shawn:Geoff Shaw and Alex Sinclair came out really strong on issue #1. I really liked the decision to play around with panel shapes and sizing. It feels very chaotic which in turn feels very Deadpool

It’s easy when doing a comic like Deadpool who not only has a red costume but frequently gets injured to allow red to just completely oversaturate the panels but Alex Sinclair does a great job avoiding that. Even panels that center on Deadpool are for the most part washed in other vibrant colors so that the character is the main focus but it doesn’t control the whole panel. This is aided in part because of the fine work from Joe Sabino in lettering that works for the reader without adding to the chaos of Deadpool.

Final Thoughts

Megan: 10/10. I’ve read plenty of Deadpool comics, but not one that’s gotten me this excited for the next issue to drop. Benjamin Percy is the exact right person to make this a banger of a series, along with the fantastic artists of the comic. If you like action, excitement, mystery, or that classic Deadpool energy, then this comic is for you.

Shawn: 10/10 I thought this was a great first opening for this series. Benjamin Percy did a great job getting to show off some humor that sometimes isn’t available in his writing projects when taking on characters like The Punisher. I really love the team of Geoff Shaw and Alex Sinclair. The panels feel chaotic but not in an overbearing or overwhelming way. Joe Sabino guides readers masterfully through the panels, making it easy to track the story progression. Deadpool may not be everyone’s cup of tea, but I think this creative team is on the path to create a lot of new fans in folks who decide to give Deadpool a try with this run.

Overall Grade – 10/10

Did you enjoy this review? You can check out more reviews from Megan and Shawn

Happy to see a new Deadpool series on the shelves? Tell us about it in the comments below

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Teenage Mutant Ninja Turtles #15: Ujigami Pt. 3

The return of a lost loved one can be an emotional experience. But what is the cost for their return? How will the Ninja Turtles move forward after this…?

Catch up with this story with my previous review: TMNT #14: Ujigami Pt. 2


Creative Team

Gene Luen Yang (Writer), Freddie E. Williams II (Artist), Andrew Dalhouse (Colorist), Shawn Lee (Letterer)

Nathan Widick (Designer), Jake Thomas (Editor), Tommy Stella (Assistant Editor),
Ben Bates (Ujigami Designer)

Publisher: IDW Publishing


Ujigami Pt. 3

Issue fifteen of TMNT comes to us following a jaw dropping ending of issue fourteen. Gene Luen Yang continues to amaze me with this story line. Ujigami part three starts off with a “vision” of Raphael’s potential future. Continuing with the “theme” of the ending of issue fourteen, this vision is “jaw dropping!”

Ujigami
Teenage Mutant Ninja Turtles #15, Credit IDW Publishing. Cover by Freddie E. Williams II & Andrew Dalhouse


After the vision, you are taken to the sewer where the Turtles are enjoying a pizza with their father, Master Splinter. Donnie and Raph are quiet and struggling inside with the idea of Splinter really being back from the dead. The only brother not fazed by Splinter’s return is Mikey. He is just so over-joyed with Splinter’s return.

Family dinner is soon interrupted by a witch who is hunting down Splinter. A fight ensues. The witch ends up using some of her parlor tricks to mind control two of the brothers. Naturally, it is not the two who question Splinter’s return. Splinter uses weapons during the fight that bring to life even more questions about his return and if he is who he claims to be.

Once the fight is over, things do not return back to normal quite yet. The elephant in the room is finally addressed and Splinter shares how he was able to return to the land of the living. Mikey is not accepting of this news and argues amongst his brothers, mainly Raph.

Raph notices his father sneaking off and gives ninja like chase. Raph confronts Splinter and shares with him that he believes Splinter’s story regarding his return. Meanwhile, Splinter is stalking his next person of interest. This individual is supposed to bring Raph to his end in the future…


Writing

Gene Luen Yang is proving to be one of my new favorite writers! This man is taking readers on one emotional ride after another. This issue toys with various emotions that I firmly believe majority of the population can relate to. The dialogue between the brothers dealing with the harsh reality of Splinter’s presence is par for the course! The writing displayed in this issue is a hole-in-one!

Artwork

Freddie E. Williams II and Andrew Dalhouse continue to show why they were selected to work on this project. The grittiness of the details and colors used help to bring this story off the panels. The accents they use to bring forth the emotional factor of some panels is simply astonishing. I hope these gentlemen stay on for more TMNT projects, because they are doing a fantastic job!

Final Thoughts

This issue is the very definition of what a continuation should be. You also have very powerful plays on emotion that you sometimes will not get with other writers. The dialogue is also used in a manner that if you were to start collecting this arc with this issue, you would not be completely confused about what is taking place. Love how this story is moving, pace wise. I am thrilled to see where Gene leads readers from here. Go snag a copy of TMNT #15 from your local comic shop today!

Grade: 9.5/10


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Another Comic Book Review of Mine: The Amazing Spider-Man #21: Dawn of the Goblin Smashers Pt. 2

My Personal Content: Travis’ Comic Haven


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Ultimate X-Men #24: What Are The Stakes Beyond The Powerful Beings?

Writer Peach Momoko

Writer Zach Davisson

Artist Peach Momoko

Cover Artist Peach Momoko

Publisher Marvel Comics

In Ultimate X-Men #24, many of the Ultimate’s stories are being wrapped up. What I love is that they show where they are, whether at school or out in the world. Most of them want to move on, and most people know about their powers, and how they work. When it comes to the Ultimate X-Men, I love that they stick together, amongst the chaos that is going on around them. I also love that they are confident in themselves, even if they get poked fun at, at school.

Ultimate X-Men #24 Variant Cover By Marcos Martin (Credit: Marvel Comics)

When it comes to art, Peach Momoko is the goat of all goats to draw art. I love all Peach Momoko’s covers, and I still love it today. Momoko takes her time, and gives the art all the tender, care, and love. As the reader of this comic, I can see the delicate attention she has towards the art that she draws and colors. I will continue to love Peach Momoko’s work as long as she continues to make art.

Overall, this was a good story and good art. I know that all of the Ultimate runs are finishing up, and I’m happy that everyone leaves off in a good place. I’m really happy that the Ultimate X-Men have something that I’m sure that everyone would love the read the ending to.

Overall Grade: 8.5/10

What did you think of Ultimate X-Men #24? Sound off in the comments below!

CLICK HERE TO READ MORE COMIC REVIEWS FROM JANELLE!

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C.O.R.T.: CHILDREN OF THE ROUND TABLE #6 – The Final Battle

Creative Team – Tom Taylor, Daniele Di Nicuolo, Rain Beredo, Wes Abbott

Published by DC Comics

Catch up with C.O.R.T.: Children of the Round Table #5!

The Story

Last we left the team, Felicity was confronting the President of the United States, who is being persuaded by the dreaded Mordred. He also happens to be Felicity’s father, which is unexpected. With Felicity keeping the president distracted, it’s time for the other children to find Connor’s grandma and bring her to safety. After all their training, all their planning, it’s now time to put the plan into action. It’s time for them to prove they are the true Knights of the Round Table.

Cover art by Daniele Di Nicuolo and Rain Beredo. Published by DC Comics

Tom Taylor brings the ending to this thrilling comic run that gives you everything you’d want. There’s action, there’s humor, there’s courageousness, and there’s a satisfying ending. Seeing the kids plan all come together, and each child getting their time to shine was fantastic. Taylor perfectly balanced the events that took place in the sixth issue, giving the story a very steady flow. I really hope we see more of the Children of the Round Table as Taylor has something really special here.

The Art

Creative Team – Daniele Di Nicuolo, Rain Beredo and Wes Abbott bring so much heat to the pages of C.O.R.T.: Children of the Round Table #6. Di Nicuolo adds so much depth with his wonderfully detailed panels while Beredo brings so much vibrancy to the pages with their use of contrasting and exciting colors. Wes Abbott keeps the energy very high with his expert lettering talents, making the dialogue match the excitement of the characters. All in all, these artists have showed up and showed out throughout this run and they ended on a beautiful note.

Final Thoughts

I cannot sing enough praises of C.O.R.T.: Children of the Round Table. This run should be in everyone’s pull list. There’s excitement all around, mixed with emotion and action. With a solid story throughout the series, there’s really nothing more you could ask for.

Overall Grade – 10/10

Let me know in the comments what you thought of C.O.R.T.: Children of the Round Table #6.

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This review was written by Megan from the Vigilante Vibes Podcast! If you liked my review, be sure to check out my other reviews! Let me know what you think of C.O.R.D.: Children of the Round Table #6, or tell me what comics you’d recommend me trying out! Find me on my socials, and check out my Marvel podcast, Vigilante Vibes, by clicking here!

AQUAMAN #14: The Fall of Atlantis

Lolanna has returned to finish the rebellion she had once started years ago in Atlantis. She has harnessed new abilities and, with the help of Dagon, has laid a trap for Aquaman and the rest of Atlantis. Now their only hope to prevent the fall of Atlantis lies with Mera, who must take on her own mother if she wishes to save the life she has built with Arthur.

Aquaman #14. Credit DC Comics. Cover by John Timms.

Creative Team: Jeremy Adams (WRITER), Daniel Bayliss (ART), Rex Lokus (COLORS), Dave Sharpe (LETTERS), John Timms (COVER), and Nathan Szerdy (VARIANT COVER).

There is a lot of clever callbacks and storytelling in this issue from Jeremy Adams as he ties in the first arc with a clever new take on Mera and her family. Arthur has been out of the tournament for a little while, which has allowed for these side characters to be fleshed out and given time to shine, which is another underrated aspect in this run. Lolanna is a powerful antagonist who now harnesses Omega level, and to see Arthur, who was so powerful and confident with his newfound abilities, be reduced to a puddle was shocking in every way. Adams is keeping us hooked with every issue.

I’m continuing to love the depth of details Rex and Daniel are delivering with every panel. When it comes to full-page sequences, the art delivers the mouth-opening reactions they set out to achieve. There are powerful moments within these panels where every drop of water is detailed and showcased. The coloring is vibrant and powerful as well. Seeing the way Arthur is reduced to a puddle of water was imagery that leaves a lasting impression on the reader as this issue wraps up.

Aquaman #14 is powerful and symbolic. Jeremy introduces the next big villain in a shocking way as the art team matches intensity through detail and coloring. There is so much to be excited for as this run hasn’t skipped a beat with Darkseids tournament.

For more from Matt at the Hops “Geek” News podcast!

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SPIDER-MAN NOIR #5 – It’s All Come to This

Creative Team – Erik Larsen, Andrea Broccardo, Rachelle Rosenberg, VC’s Joe Sabino

Published by Marvel Comics

Catch up with Spider-Man Noir #4!

The Story

There’s someone in town masquerading as Spider-Man and causing chaos wherever he goes! Peter, who doesn’t have his powers currently, can’t do a thing about it. He especially can’t do anything about it when the faux-Spider-Man busts into Gwen’s house saying nothing more than repeating “Gwendolyn”. Peter fights with all his might, even though he’s already battered, bruised, and powerless. The fake Spider-Man shows no signs of giving up. Gwen was told to run and get her dad’s gun, but she was too afraid to shoot it, until she wasn’t.

Cover art by Simone Di Meo. Published by Marvel Comics

Mustering up her bravery, she points the gun and shoots her target. Dead on the ground, Peter goes to unmask the villain, telling Gwen “you killed the man who shot your father”, and removes his mask. Once the mask is removed, there’s nothing but shock. Shock from Peter, shock from Gwen, and shock from me, the reader.

After all of that, Peter’s investigating isn’t over. Peter overhears some police officers being loose-lipped on some pretty big things, so he decides to follow them. There, Peter learns of an entire secret Nazi ring that’s been forming right under the city’s nose.

The Writing

Erik Larsen created a story that was all gas and no breaks throughout the entire run. From beginning to end, there was action, there was romance, there was drama, and excitement in between all of that. Spider-Man Noir #5 had so many things happening within the pages, and Larsen had a perfect balance throughout. The ending of the comic run was very satisfying, with tying up all loose ends. This was a perfect ending to an excellent comic book run!

The Art

The artwork has been fantastic all the through this run but the fifth issue takes the cake. The panels that stood out to me were the ones that had each artists’ talent complimented perfectly by the other. In the pages of when Spider-Man discovers the Nazi gathering, that leads to some pretty incredible artwork thanks to Andrea Broccardo, Rachelle Rosenberg and Joe Sabino.

Broccardo had a beautiful mixture of introcate details and abstract backgrounds that gave the panels a great energy. Rosenberg was able to work off the darkness of Spider-Man’s suit and have it contrast the bright colors of the scenes. Joe Sabino was able to translate the severity of the situation into the dialogue, perfectly setting the tone of the story. Together, the artists went far and beyond to make this amazing.

Final Thoughts

Spider-Man Noir #5 is the perfect ending to what’s been a banger of a comic book run. There’s been so much to love about this run as every issue gives you something amazing. The fifth issue was all gas, no breaks and brought the excitement level to an all-time high!

Overall Grade – 10/10

Let me know in the comments below what you thought of Spider-Man Noir #5!

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This review was written by Megan from the Vigilante Vibes Podcast. If you liked my review, be sure to check out my other reviews! Let me know what you think of Spideer-Man Noir #5, or tell me what comics you’d recommend me trying out! Find me on my socials, and check out my Marvel podcast, Vigilante Vibes, by clicking here!