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“Sleepy Hollow: The Witches of the Western Wood #2” Review – Something Wicked This Way Comes

The Run Down

Man oh man, is this series shaping up to be amazing! I always love a good villain story and watching Sarah go down this irredeemable path of darkness is a treat. In the previous issue, we witnessed her take her first swing at dark magic. If you for some reason thought that would be the end of it, then you got another thing coming! So come with me down the witch’s road as we look at “Sleepy Hollow: The Witches of the Western Wood #3”!

Writer: Delilah S. Dawson
Artist: Jose Jaro
Colorist: Xenon Honchar

Source: Luana Vecchio, IDW Publishing

The Writing

Delilah S. Dawson continues to work wonders with “Sleepy Hollow” and Sarah’s story. Watching her go down this path is like watching a train wreck you can’t look away from. It’s so well-written and engaging that I couldn’t put this book down! It reminds me of the saying “like father, like son” except, in this case, it’s mother and daughter. In the strive to not be like her mother and protect her sister, she’s actively becoming just like her and it’s so engaging to see happen.

In sending Sarah down this path, Dawson creates a very interesting dichotomy between the two sisters. While one is obsessive in her protection, the other is wanting to live a life of her own. The madness that dichotomy creates is simply astounding and really makes you wonder how far some will go for the people they claim to love. With how intense the end and cliffhanger were, I’m both scared and anxious for the next issue!

The Art

Much like Dawson, Jose Jaro and Xenon Honchar absolutely worked their magic here! Jaro really brings a life to this series that I think would be hard for other artists to do in such a way. While reading, you truly feel the dread, horror and madness seeing things through Sarah’s eyes. Without giving too much away, there were a few pages in particular that I absolutely loved! Pages where we get to see the monster behind her actions. It was sheer genius how Jaro pulled this off.

Source: Serena Mercado, IDW Publishing

Matching perfectly to create the tone were the colors of Xenon Honchar. To help depict Sarah’s violent madness, Honchar uses this beautiful blood red color with the black bleeding in, representing the darkness overtaking her. Other panels use a mix of blue, black, brown, purple, green and white to create this eerily gothic setting that looks truly spooky and amazing.

Final Thoughts

Dawson continues to lead a spellbinding team for this magical run! Everything from the writing to the art will keep you in a trance. If you’re looking for a great horror read, this is certainly up there!

Overall Grade: 9/10

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Comments

Have you been reading “Sleepy Hollow: The Witches of the Western Wood”? Are you looking forward to picking this up? Let’s discuss in the comments below!

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Invincible Universe: Battle Beast #11 – Foes Unite

Battle Beast’s sword is emersed within the chest of Conquest… This battle that seemly feels like it just started now looks like it’s over… Till Conquest starts to snicker… These foes have been through enough, and this issue puts them through even more but together!


Creative Team

Robert Kirkman (Writer), Ryan Ottley (Artist/Main Cover), Annalisa Leoni (Colorist/Main Cover),
Rus Wooton (Letterer)

Ben Abernathy (Editor), Andres Juarez (Logo/Publication Designer), Jillian Crab (Production)

Publisher: Image Comics / Skybound Entertainment


Foes Unite

Issue eleven of Invincible Universe: Battle Beast brings readers right back to the action that concluded issue ten. Battle Beast has gotten the better of Conquest. Leaving his sword within the chest of him. For a quick review of issue ten, please follow the link below in the Link section.

Battle
Invincible Universe: Battle Beast #11, Credit Image Comics/Skybound Entertainment. Cover by Ryan Ottley & Annalisa Leoni.


It does not look very promising for Conquest as he has a sword protruding from his chest. Battle Beast thinks this battle is over and he is the victor. Till there is a boastful laughter coming from the man who should be dead. This battle is far from over! After a brief pause Conquest starts to fight back and round two begins.

During this continuation there is a bit of sub-story that takes place with King Salaka of Fanantia. It is during these panels that a life lesson is put on display. The King is under scrutiny for allowing Conquest to stay and be entertained in the hopes of an alliance between their two planets. The lesson presented is always seeing the good in people. King Salaka wants to believe that Conquest is pure of heart when he offers an alliance. But readers learn shortly after Conquest’s arrival, that is not his intention at all.

Conquest and Battle Beast continue their fierce battle up into the sky. Their devastating punches and kicks send them traveling to another part of the planet that presents new challenges for them both. Challenges that leave these two foes with no other choice but to put their battle on pause. An unforeseen partnership is about to take hold as these two face a host of various different creatures together. Making this seem as if this team up could last for a few issues.


The Writing

Robert Kirkman brings a very interesting continuation to this story. The start of this issue will leave readers questioning if Battle Beast is able to defeat Conquest. As the battle continues the scope of the plot changes to a surprising team up between these two iconic characters. But this will also leave a portion of the plot open for a potential “back-stabbing” from either of the characters.

The dialogue and narration for this issue are simplistic given the “fighting” nature of this story. There is still important storytelling that takes place amongst the fighting which continues to give readers the needed context throughout. The additional touch of the panels featuring King Salaka generate a much-needed sub-story for readers which is entertaining to see.

The Artwork

Ryan Ottley and Annalisa Leoni are the perfect duo for this series. Ryan provides the visual representation of Robert’s writing while Annalisa gives the “pop” that Ryan’s art deserves. This series continues to have amazing art that gives the reader an up-close feel to the fighting panels as well as the emotional factors portrayed by the King and his people. The number of details within this issue is spectacular! Punches, blood splatter, monsters and landscapes are so detailed that you can feel what is taking place within the panels.

The lettering from Rus Wooton is phenomenally done! The various styles he uses to portray the tone of the panels is spot on! Not to mention the perfect placement of dialogue and narration bubbles/boxes! This series would not be what it is without his precise lettering skills!


Variant Covers


Final Thoughts

Invincible Universe: Battle Beast continues to bring monumental storytelling and exceptional art to readers. The plot twists will leave readers stunned and wanting more! Bringing together two foes as a team after spending time fiercely fighting one another is going to hook your attention and make you want to know if they will honor their truce or throw each other to their demise. Make sure you get your copy of this amazing issue from your local comic book shop today!

Overall Grade: 10/10


Links

Comic Book Reviews & Entertainment News: Nerd Initiative
Previous Battle Beast Review: Invincible Universe: Battle Beast #10 – When Warriors Meet
Travis’ NI Portfolio: TravisComicHaven – Nerd Initiative
Travis’ Personal Content: Travis’ Comic Haven


PLEASE SHARE YOUR THOUGHTS IN THE COMMENTS SECTION BELOW!

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DEATHSTROKE THE TERMINATOR #5: Sins of the Past

Slade Wilson is out of money, low on equipment, and taking any job that comes his way, which brings him face to face with another Deathstroke! The sins of his past have come to roost as what was a simple job goes wrong in all the worst ways.

Deathstroke The Terminator #5. Credit DC Comics. Cover by Carmine Di Giandomenico.

Creative Team: Tony Fleecs, Carmine Di Giandomenico, Ivan Plascencia, and Wes Abbott.

I continue to absolutely love how Tony takes us back into Slade’s past, shows us his moments with his wife, and pulls back the curtain. It works incredibly well for me because it lets me bond with this iteration of Slade in ways I never have before. He is a bit of a tragic character, and he was so driven by his work that it caused him to neglect his family. Tony’s ability to give us bits and pieces of that makes the present story hit that much harder. Without spoiling the big reveal at the end, it came as a shock to me and shows how immersive this story is. In fact, this issue is full of surprises because the person that Slade has been working with appears to be a member of The Justice League?! I need the next issue immediately!

There is such a beautiful contrast in the way the design and the coloring are between the past and the present. The present features a darker shading of colors and a grittier tone in the design of the characters and setting. Meanwhile, in the past, there’s a softness to the shading and a brighter aspect to what is going on. Slade is drawn by Carmine much younger and in a more gentle manner; it again allows us to connect with this version.

The shading by Ivan makes it feel as though the scenes are in a dream state with the softer tones. The two tones play off of one another well and blend as the action ramps up, and the final splash page had me mouth wide open in shock. Wes brings such an exasperated tone, with the lettering work aiding in the past sequences that work so well here. I love the way the letters bring a soft and yet frustrated voice to the panels.

Deathstroke The Terminator #5 brings about more than one shocking reveal, deepening the stakes in this story. Slade’s past and present collide in such an incredible way that this issue has left me speechless. The entire team is crushing this run, and I cannot get enough!

Overall Grade: 10/10

Let us know how you feel about this issue and check out more reviews by Matt!

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Classic DragonLance: War Wizard – A Book Review

Introduction

Greetings, fellow nerds and fantasy-lovers! I have just finished the brand new novel, the first of a proposed trilogy, from prolific authors Margaret Weis and Tracy Hickman. The pair have together authored over thirty fantasy novels in a variety of worlds and now return to the world they originated in 1984 with DragonLance: Dragons of Autumn Twilight. This new novel, under the “Classic” DragonLance moniker, is entitled War Wizard, and tells the backstory of legendary heroes Huma Dragonbane and Magius.

Full disclosure: I’ve never read a book in the Dungeons & Dragons series, nor a book written by both authors, or either author. Truth be told, I’ve never even played Dungeons & Dragons. Before I get blasted for being “too cool,” the sad and true reason is that, to play the game, one needs friends. That said, I read a lot of fantasy in my youth (mostly the Shannara series from Terry Brooks and C.S. Lewis’s Narnia books) and have recently rediscovered my love for the genre after reading A Legionnaire’s Guide to Love & Peace. I say all this to say that there were a lot of aspects of War Wizard that I didn’t care for and I can’t, as I’d originally hoped, chalk it up to the genre.

Discussion

War Wizard is a prequel, something I didn’t know until after I’d read it. Weis and Hickman strove to create something that would interest longtime fans and ease new readers into the DragonLance world, but I feel in retrospect that knowing these characters’ futures would’ve helped me be more invested in their long and arduous youth. What I mean to say is that the book is titled War Wizard and the protagonists don’t even get into their first skirmish until 82% of the way into the novel. It is a doozy, though.

Margaret Weis & Tracy Hickman / Courtesy of Tracy Hickman’s Facebook

War Wizard tells the story of three youths: Huma and Greta, daring hopefuls of Louise and Richard, a Knight of the Sword, and their neighbor Devon, son of Jasper. Devon is a descendent of Adrian Ayrshire, named “Magius” in his time thanks to his innate ability to conjure and wield magic. Devon has this birthright in his blood, but Jasper demands a knight for a son as “The Measure” that rules the land decrees that magic-users are not to be trusted and barred from knighthood.

Devon feels magic calling to him from within his blood and is unable to stifle his passions. This leads to division between he and his father and, after an incident, he is adopted by Richard and Louise. He grows up alongside Huma and Greta, each of them learning their respective skills and supporting one another throughout. When war looms over the land of Krynn, the three children grow up faster than intended, each with a destiny to fulfill.

The sins of War Wizard are not with its story, which I overall enjoyed, but rather with the manner in which it is told. The beginning of the book uses far too much dramatic irony; we know way more than the people on the page and it’s too much agency for the reader to bear. We pity the ignorance of our heroes rather than fear or root for them. Secondly, the book very, very frequently suffers from “tell, don’t show,” in that every action by every character is subject to trial review by the bureaucracy of Solamnia, so that the reader is forced to hear the same tale twice. I could forgive this once but it happens so frequently throughout the novel that I lost count. The book does a great deal of world-building but the world wherein our three heroes discover themselves is tragically small. Devon falls in love with the only girl he’s ever known, if that’s any indication.

Additionally, the book is quite predictable. Not in the sense that I feel I could’ve envisioned this story personally, but once the ground rules and characteristics are established, everything happens according to forecast, so there’s rarely any real tension. Heroes emerge, villains are defeated, and dismissals are overturned. Lastly, the book ends in the wrong spot. I’ll admit that going into the reading, I wasn’t assured that there would be a direct continuation, but when I noticed I had very few pages left and a caterwaul of consequences left to explore, I knew another was on its way. Once I knew that, I was disappointed with where the book finally ended – or should I say, stopped? There’s a definitive moment after the climax that would’ve served as a conclusion and propelled readers to pick up the next book, yet the narrative continues for another several chapters of material that would be better suited as an introduction to book two.

Proposed Cover Art for War Wizard / Courtesy of Random House Worlds

Conclusion

With all that said, I did genuinely like War Wizard, which is perhaps why I’m so adamantly against its shortcomings. Will I pick up book two? Absolutely! In its defense, War Wizard has the thankless task of world-building, character introduction, and setting the stakes. It’s more A New Hope than Terminator, but both still had superior sequels. I am hoping the same can be said about the next chapter in this new DragonLance series.

Overall rating: 5/10

Classic DragonLance: War Wizard (A Dungeons & Dragons Novel) by Margaret Weis and Tracy Hickman will be released by Random House Worlds on August 4, 2026.

Are you excited for this new saga in the DragonLance pantheon? Sound off below and let us know what you’re reading. And, as always, check back with Nerd Initiative for more books, movies, and comics reviews and news.

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Comixology Originals Announces New Series Zero Instance

Amazon’s Comixology Originals has announced a brand-new series. 

MORE FROM NI’S COMICS BULLPEN HERE 

The new series is titled Zero Instance, and the book’s creative team includes:

  • Writers: Frank Barbiere & Stephen Rhodes
  • Artists: Vic Malhotra (Issues #1 & #2) & Eoin Marron (Issues #3-#5) 
  • Colorist: Lauren Affe 
  • Letterer: Taylor Esposito
Zero Instance #1 Cover By Vic Malhotra (Credit: Comixology Originals)

The book’s full description reads: 

“Zero Instance starts with a bang as the final boss escapes the screen and bleeds into the real world. 

Rhys, a directionless college grad thought logging into his favorite MMO was just another raid with his friends, but they are shocked to find their boss fight glitching. When Chris—his best friend—doesn’t log out, Rhys is forced to confront a terrifying truth: the lines between game and reality are vanishing. As an experimental AI known as Braxir begins to manipulate smart systems, twist human behavior, and build a base of operations in the real world, Rhys must decide if he’s ready to lead when the game is over—and the stakes are real.” 

Co-Writer Stephen Rhodes had this to say about the new series: 

“I’ve always been a huge fan of comics, but I only started experimenting with it as a creative outlet in recent years. After working on some tie-in comics for a video game project, I absolutely fell in love with the format and how creatively liberating it is. Getting to work with my long-time friend and collaborator, Frank Barbiere, has been incredible. We have both spent many years working in video game development, so it was fun to draw on that experience within the story. Zero Instance emerged as a result of our love of video games as a medium and explores where the future of interactivity could be heading in the not-too-distant future. 

I am incredibly grateful to our art team of Vic Malhotra, Eoin Marron, and Lauren Affe who have truly brought the story to life with vibrant and evocative art that I think people will really enjoy. The fantastic lettering of Taylor Esposito and design from Dylan Todd, ties everything together and makes the story engaging and clear. I cannot wait for the release of Zero Instance and I hope people enjoy reading it as much as I did writing it.” 

Meanwhile, Co-Writer Frank Barbiere added: 

“Zero Instance was born out of a shared love of tense thrillers, MMOs, and game development, and I’m so excited to be telling this story with fantastic collaborators. I’m honored to be co-writing with my friend Stephen Rhodes in his first creator-owned comic series, and our art team of Vic Malhotra, Eoin Marron, and Lauren Affe have given the series a defining look that comic fans from across genres will love. The whole project is wrapped together with the fantastic lettering of Taylor Esposito and design from Dylan Todd, and I can’t wait for readers to get their hands on it!” 

Zero Instance #1 releases July 14th.

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Oni Press Announces New Cult Of The Lamb Graphic Novel

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Oni Press have announced their newest graphic novel. 

MORE FROM NI’S COMICS BULLPEN HERE 

Cult Of The Lamb: Pilgrim Graphic Novel Cover By Carles Dalmau (Credit: Oni Press)

Cult Of The Lamb: Pilgrim is a new graphic novel releasing later this year. It is being created by writer JoJo Zhou, the Head Of Narrative for Cult Of The Lamb, and artist Carles Dalmau, who did the concept art for Cult Of The Lamb. 

Now, the new story will be good for both new fans of the game and longtime fans and players of the game as well. This is also the first time this story has been released since dropping with the physical, limited-edition version of Cult Of The Lamb’s acclaimed Pilgrim DLC. The book’s full description reads: 

“Deep in the Land of the Old Faith lies paradise. In a world of false prophets and true Gods, join Jalala and Rinor as they search the Lands for a place to call home. As long as they can survive the dangerous Cultists looking for new sacrifices, the terrifying creatures hunting for a meal, and the strange mushroom peddlers…not to mention rumors of a wicked, blood-thirsty beast on the prowl for its next victim.” 

Cult Of The Lamb: Pilgrim releases December 15th.

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EVIL DEAD BURN: A Bloody Tale of Overcoming Grief.

Horror continues to have its moment in the sun as Evil Dead Burn is the latest to roll out, coming on the heels of Evil Dead Rise in 2023. The franchise is known for bringing out the most bloody, gory, and hateful moments with its characters both dead and alive, and Burn is no exception. Sebastien Vanicek takes us back into the woods as Alice’s husband passes away tragically, bringing her together with his family.

Photo Courtesy of New Line Cinema

Let’s start with the good of this film. There are some truly visually pleasing moments and excellent moments of camera work, such as a one-shot as Alice is crawling to escape while Joseph (Hunter Doonan) is being throttled by a deadite. Another moment is the way the camera climbs up the wall and moves with our characters as Alice is being hung with a shower curtain as well. At points, the violence and hate almost make you look away as Joseph has his face smashed into his now-dead wife’s skull by his father (Errol Shand). The film does not forget its roots as there are plenty of moments featuring various weaponry and violent murders. It even leans into a bit of humor surrounding the family’s grandmother.

The film also deepens the lore a little bit, such as revealing that there is a certain weapon that can kill a Deadite, and the family’s grandfather was a member of a group that had spent their lives searching for methods to kill them. It brings a little bit more of a serious tone with it as well and connects the universe and previous films. When Joseph uncovers the magic dagger, it kickstarts our film by sending out a signal to the Deadites and thus brings our film to its beginning. One of the best sequences and deaths takes place inside of the vehicle, where after Joseph’s father kills their family dog him and his wife Thya (Luciane Buchanan) try rushing him to the hospital. What follows is excellent camera work and every way you could use what’s inside of a car as a weapon. The Headrest, seatbelt, a knife, the sunroof, everything. They do not shy away either when the headrest finds its way into Thya’s face.

What Doesn’t Work

While I did enjoy this film, not everything was great. The movie focuses on grief, and it turns out that Will (George Pullar) had abused Alice throughout their marriage. What’s worse is how his family had essentially enabled him, looked past it all, and cast Alice out. For a franchise built on reading from the book of the dead, surrounding itself with these themes didn’t quite fit the tone or lore. The ending sets up an awful CGI mess where Will, who was possessed by a Deadite and burned alive at the beginning of the film, chases Alice to the construction site. It felt entirely uneccesary and took the wind out of the sails in the film overall.

There are two post-credit scenes, and the second one seems not to have made a lot of sense either, as Alyssa Sunderland returns as Ellie and comes out of the mirror and snaps the neck of the little girl who sees her. I’m not entirely sure where they plan to go next, but what we do know is that it does seem that Wrath will converge the last two films together.

Final Thoughts:

Overall, I enjoyed the film, and it has its strong points. But where it falls short, it really falls short; despite that, I do think it is a worthwhile film and one you can enjoy.

Let us know how you feel about Evil Dead Burn and check out more reviews by Matt!

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RECAP & REVIEW: ‘House of the Dragon’ Season 3 Episode 4

The crown continues to bear a crushing weight as Rhaenyra has a kingdom in disarray and a civil war that continues to wage despite her best efforts. The HBOMax ‘Game of Thrones’ spin-off, ‘House of the Dragon’ continues to be an absolute delight from week to week with the release of Episode 4. This week’s episode sees the Kingdom of Westeros buckling under the weight of war and loyalists to both Rhaenyra and the Hightowers spreading chaos across the continent. This series has been phenomenal, providing audiences with some of the most compelling storytelling and TV that they will find today.

Emma D’Arcy and Matt Smith in ‘House of the Dragon.’ Courtesy of Warner Bros Discovery.

Daemon, Sheepstealer, and the No Good, Terrible, Bad Day

Following the deception of Ormond Hightower, Daemon is sent to the Vale to obtain an army, finding something he wasn’t expecting. Confronted by Rhaena and her sins, Daemon begins to scramble for answers as any father would in this situation. It’s this sequence that audiences get some of the best of Matt Smith and Phoebe Campbell. They are stupendous as father and daughter. Smith’s Daemon pains over what to do as his daughter faces almost certain death, Campbell’s Rhaena seeking to face it head on.

READ MORE: REVIEW: ‘House of the Dragon’ Season 3 Episode 3

As is tradition in Westeros, Daemon murder’s a local shepherd (wrong place, wrong time, pal) and brings his charred head to Rhaenyra claiming it to be the rider of Sheepstealer. Rhaenyra, taken aback, is incensed. she wanted the opportunity to face her son’s killer. When Smith is at his most flippant, audiences get tastes of his former role. The one with a fez. It’s so fluid and funny, most importantly, it’s undeiably Matt Smith and audiences need more of that in their lives.

Emma D’Arcy in ‘House of the Dragon.’ Courtesy of Warner Bros Discovery.

Queen Rhaenyra, First of Her Name

Ruling is never easy. Whether a monarch has followed a legend, a despot, or a failure, it takes time to wash the stink of a previous reign away. Rhaenyra is learning this by the bucket. Loyalists are within the walls of King’s Landing, undermining her very loose control of the kingdom. The crown finds itself void of coin with Ormond Hightower bunkered in at Tumbleton. Crushed by grief and flailing, it’s clear Rhaenyra is somewhat out of her depth, finding ruling more than she expected as any monarch would. Continuing to seek advice from Alicent where she can, Rhaenyra struggles to deal with a council that brings nothing but problems. Again, ‘House of the Dragon’ is at it’s best when Emma D’Arcy and Olivia Cooke are on screen together. They’re magic and I love it.

To make matters worse, if they can be, Corlys is choosing battle over business meetings, leaving the job of Hand to Alyn, who begrudgingly accepts. I’m excited to get more screentime from Abubakar Salim as the shows progresses, specifically in this role. His stoic approach, lends itself to Alyn’s quiet, listening nature. Salim adds another beautiful wrinkle in a vast and wonderful world.

Matthew Needham in ‘House of the Dragon.’ Courtesy of Warner Bros Discovery.

The Adventures of Aegon and Larys

Much of the internet refers to Aegon and Larys’ storyline as feeling more like an episode of ‘The Office’ and less like a serious drama. While that is a result of shot choices, in notion that this was comedic relief ended with Sunfyre. Finding the corpse of his dragon, Aegon embraces his fallen friend. Larys in the meantime is left to deal with a small band of rather unfriendly fellows. Tom Glynn-Carney truly embodies grief and the true depth of Aegon’s sorrow. He’s absolutely phenomenal in this moment.

WATCH:’House of the Dragon’ Season 3 Episode 3 Post Show!

Returning to the sight of his fall, Larys and Aegon find themselves employed at Rook’s Rest doing menial labor jobs and being treated with vicious intent by the oppresive troop that currently occupies and rules the castle. Aegon, never one to take kindly to orders, finds himself on the boot end of manure covered ground. The current storyline that is running for Aegon is the most compelling side quest of the show right now. It has shades of Theon Greyjoy. While Aegon’s fate will most assuredly be his untimely death, audiences, in my humble opinion, will not revel in it as they did Joffrey and Ramsey.

Fabien Frankel in ‘House of the Dragon.’ Courtesy of Warner Bros Discovery.

Ser Criston Cole and How to Make the Worst Possible Decision

Ser Criston Cole is like a kernal shell in a tooth. Yeah, it was good when it started, but now, it’s just annoying and making everything worse around it. Cole’s storyline and plot continues to be one of the low points of the show as he makes poor decision after poor decision. Aemond’s absence has left him with no direction and, let’s be honest, he only got into all of this one for reason. Cole, listening to absolutely no one around him, wants to go across the land, attacking where they can, moving door to door. Gwayne Hightower, however, wants to unite with Ormond Hightower at Tumbleton, a much more intelligent proposition. It’s clear Cole is flailing and has no real clue what to do unless someone is telling him what to do. He is the definition of in over his head.

Abhin Galeya, Ellora Torchia, and Alexandra Moen in ‘House of the Dragon.’ Courtesy of Warner Bros Discovery.

Tumbleton

Ormond Hightower is not in Tumbleton to make friends. He is there to make a stand. His troops torment the local townsfolk, seeing minimal reproach from their leader. Hightower is using this time to groom Daeron Targaryen into a leader. Daeron is young and obviously terrified of Ormond, as is apparent by his actions when Ormond loses his temper after taking a loss. Ordering the execution of one of the locals, Ormond instructs Daeron to earn his true place as King, starting with the execution of the local.

Final Thoughts:

‘House of the Dragon’ has been truly delightful. The highs and lows have been eloquently orchestrated, making for some of the most compelling TV since it’s predecessor ended nearly a decade ago. The focus on the duties of the crown have given the show a new element, adding another level to an already rich world. This is truly what must see TV is all about.

Pocket Watch Press Launches RISE On Kickstarter

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Pocket Watch Press has launched a new superhero comic series on Kickstarter

MORE FROM NI’S COMICS BULLPEN HERE 

RISE is their all-new comic series, and it’s all-star creative team includes:

  • Writer: Trevor Fernandes-Lenkiewicz (AREA 51: THE HELIX PROJECT & MINUTES TO MIDNIGHT: The Hour Between Life and Death)
  • Artist/Colorist: Ryan Best (Guardians of Erloth & Incident Report)
  • Letterer: Matías Zanetti (El Atraco Arriesgado, Benigno, Water Wars, Ruination & The Last Tide)

Now, RISE isn’t like your ordinary superhero series. The book’s full description reads: 

“RISE follows Jonathan A. Prufrock as he comes face to face with the perils of the male ego while attempting to be super. The first five issues of this premium print comic combine for a whopping 212 pages and explores the performative nature of masculinity through the elevated life of a superhero attempting to navigate the pressures of what it really means to be a good man. Further, we ask, what does it take for one person to feel themselves deserving of love?” 

Now this series is super different from what is being offered by Marvel & DC, and Pocket Watch’s reasoning for it is amazing: 

“This story is about the man underneath the cape. RISE sets out to confront one man’s relationship with his own masculinity, the burdens of guilt, questioning his responsibility to the world around him and the role that he plays within it. RISE is built for readers hungry for fiction that interrogates the truth behind strength, how it can manifest in softness or love, and how an unchecked ego can destroy more than it protects. This book abandons the old power fantasies in place of something truer.

Jon’s powers scale with the dopamine in his bloodstream, which means his ability to do the things only he can do are limited by his capacity to feel good–which aren’t always inherently good themselves.

Ultimately, this is an autopsy of the type of man it takes to be super.” 

Now the story is set across 5 different issues, and all with incredible art. But the covers are also amazing, and some of the artists include:

  • Ryan Best 
  • Canaan White 
  • Francesco Tomaselli

Now the stretch goals have yet to be unlocked, but there are some amazing ones. This Kickstarter goes until August 6th, so if you are interested in the series, now is the perfect time to back and support it.

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Ignition Press Reveals San Diego Comic-Con Exclusive Cold Open Issues

Ignition Press has announced 2 series that will be getting an Issue #0 releasing at Comic-Con this year. 

MORE FROM NI’S COMICS BULLPEN HERE 

The 2 series in question are Cullen Bunn’s Cult-de-Sac and Jeremy Haun’s The Folk Of Dooney Hollow. Now Cult-de-Sac’s creative team includes:

  • Writer: Cullen Bunn 
  • Artist: Fico Ossio
  • Colorist: Ulises Arreola
  • Letterer: AndWorld Design

The book’s description reads: 

“The Hanson family just moved into a new home, and they’re ready to make it all their own. Or so they thought… because in this neighborhood, you don’t want to find yourself on the HOA’s bad side. Unexplainable and terrifying things happen to those who break the rules, and the Hanson family is about to find out what happens when evil hits close to home in Cult-de-Sac!” 

Meanwhile, The Folk Of Dooney Hollow’s creative team includes:

  • Writer: Jeremy Haun
  • Artist: Alex Lins 
  • Colorist: Patricia Mulvihill
  • Letterer: AndWorld Design

The comic’s full description reads: 

“Deep in the Ozark Mountains lies the village of Dooney Hollow, hidden away from modern society for over a century. Its existence is only spoken of around campfires, in hushed tones, by people who don’t necessarily believe. Those who stumble upon Dooney Hollow never return to prove that it’s real, because dark forces lurk in the woods just outside the town gate.

Kerri is a young graduate student who goes to the Ozarks to get a feel for the land and its people – and its local legends. Little does she know how close to these legends she will get, as a chance encounter in the forest leads her to ceremonial grounds and the terrifying monster that keeps the citizens of Dooney Hollow living in fear.” 

Now, both of these series will have two different covers: the main cover and an SDCC exclusive one. The con exclusive covers will be limited to just 500 copies for each series.

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