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There’s no rest for DC’s Emerald fighting force. After dealing with Thaaros, the Green Lantern Corps are back! Sorrow has attacked and the Book of Oa is gone. John Stewart leads a group into action. This time around, a familiar face joins the mission. Will Hawkwoman be the deciding factor as the Lanterns return to Thanagar?
GREEN LANTERN CORPS #2 by Jeremy Adams, Morgan Hampton, Fernando Pasarin, Oclair Albert, Arif Prianto, and Dave Sharpe heads right into the heart of the matter!
teaming up for this review are Matt (Hops Geek News) and Yours truly (Ken – ODPH Podcast/NI Editor In Chief). Let’s see what’s happening now.
*** POSSIBLE SPOILER WARNING ***
LET’S TALK STORY!
Ken: This is vintage Lanterns storytelling. The writing injects a reunion of former flames as old enemies resurface. Hawkwoman causes Stewart to act off game. Knowing their past, the tension is easy to see. It adds more into the reveal of Thanagar’s state. With a dash into a minor sub-plot, events steer back into an old enemy’s path.
Atrocitus returns in Lantern lore loudly. Seeing his rage pour on the page is a welcomed sight. It leads the story into a few directions. Kilowog and Razer are caught in the crossfire. Readers are going to be more locked in with Shiera and Stewart. Their feelings are almost as hard to kill as they are. The showdown with Atrocitus lives up to billing. It’s an intense melee that needs to be ran back soon. Once the ending kicks into gear, all parties are thrown a big curve before departing. The remains of Hawkworld leave many questions as their true meanings will keep readers guessing until next time.
READ LAST ISSUE’S REVIEW
Matt: The Lanterns all working together in tandem is when they are at their best, and the story itself is at its best. Throwing in amongst the chaos, John and Hawkwoman’s history together brings a moment of longing into this chaotic issue. Having Atrocitus back in the fold shows that a deep appreciation for the lore that is being played with and will certainly make longtime fans excited. The team leaves us on the edge of our seats as the issue wraps up, and we are left with more questions than when we started, but that is not necessarily a bad thing.
HOW ABOUT THE ART AND LETTERING
Ken: Pasarin and the art team don’t delay in showing the Civil Corps fallout. A full page image emerges leaving the audience in awe. This provides a small break between Hawkwoman and Stewart’s brewing reactions. It all becomes short lived as the main antagonist here debuts in style.
With a full visual of his ship, Atrocitus and company arrive. The art gives him a new look as moves begun to start in shadows. Readers get another dose of drama between Hawkwoman and Stewart. Panels focus on their awkward facial motions hiding from Dex-Starr. It becomes the calm before an unpredictable storm. The pacing picks up with big action. Readers will not be disappointed here. The closing page is a full image that comes with many questions. It’s a space odyssey that shows no signs of slowing down soon.
Matt: Man, the art in this issue is stellar in every way possible. The flurry of colors and the fast-paced action are done in extraordinary detail, leaving nothing to the imagination. Amongst the action is a tender moment between Stewart and Hawkwoman that tells the story through mere facial expressions, and hats off to the team for being able to express that type of emotion.
OVERALL GRADE: 9.1/10
Ken: 8.9. Familiar friends and foes take over the sophomore chapter of the GLC return. Solid writing plays off big emotion. Pasarin and the art team flood the pages with a great balance of drama and danger. This story is swinging big out of the gate. Fans won’t what to miss what’s cooking here. There is something for everyone and
Matt: 9.3 The amount of joy I felt being back in this world and showcasing our Lanterns together and Hawkwoman with Stewart cannot be said enough. This issue has action, and it has plenty of suspense as we are left with a cliffhanger. This story is just getting started, and it’s time to hop on!
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